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BIG NEWS – KoD kits being manufactured by The Gaming Arena (Melbourne)

For the last few years, I’ve had the same question pop up over and over again. “When is Knights of Dice coming back?” It’s a fair question. The answer, until now, has always been the same. “It isn’t.” Or at least, not in the way people remembered it. Running Knights of Dice wasn’t just about […]

Sometimes All It Takes Is One Good Weekend

It’s funny how quickly your enthusiasm for a hobby can change. Not because you buy something new. Not because a new game releases. But because you spend a weekend with the right people. I nearly didn’t make it to PAX. Between twelve-hour shifts, ten-hour shifts, barely any sleep, and Trent’s annual tradition of turning my […]

The Best Campaigns Aren’t Written. They’re Discovered.

I’ve always loved narrative gaming. Not because I want perfectly balanced scenarios or tournament-level competition. I love those moments that nobody planned. The moments where the dice tell a better story than you ever could. Recently, my mate Ara and I finally managed to get a game of Legends of the Old West onto the […]

Sometimes a Miniature Tells You How It Wants to Be Painted

There are comfortable projects. Then there are projects that remind you how much you still have to learn. I’ve been happily building Wild West terrain for weeks now. Timber buildings, dusty streets, little bits of scatter terrain—it’s familiar territory. I know what I’m trying to achieve, and every session feels like progress. Then I pulled […]

Why the Smallest Pieces of Terrain Often Matter the Most

Every tabletop has its centrepiece. The imposing church. The sheriff’s office. The grand saloon. The massive fortress that dominates the battlefield. They’re the models everyone notices first. But I’ve started to realise that they’re rarely the pieces that make a table feel believable. Sometimes it’s the little things. A lean-to. A stack of firewood. A […]

Sometimes the Best Hobby Project Is the Smallest One

I caught myself doing something we’ve all done. Sitting on the couch, mindlessly scrolling through YouTube, telling myself I was “looking for inspiration” when really I was just avoiding starting anything. So I closed YouTube, grabbed the Legends of the Old West rulebook, and started flipping through it. I’ve always loved rulebooks. I own hundreds […]

Rediscovering the Joy of the Hobby

Sometimes the most satisfying hobby sessions are the ones where almost nothing remarkable happens. No grand reveal. No spectacular centrepiece. No revolutionary technique. Just a quiet evening at the workbench, finishing a few odds and ends in preparation for the next game. That’s exactly where I found myself this week as I put the finishing […]

Finding the Joy in Scratch Building Again

Some terrain projects exist simply to fill a gap on the tabletop. Others remind you why you fell in love with making terrain in the first place. This little Wild West outhouse was definitely the second. In the previous video I’d built nothing more than a simple cardboard shell. Looking back, I’d probably move the […]

Why I’m Choosing to Scratch Build Again

rSometimes the most exciting part of a project isn’t what you’re building—it’s deciding how you’re going to build it. Lately I’ve been having an absolute blast putting together terrain for my Wild West games. Trees are growing, buildings are appearing, and little by little the world of Complaint is beginning to take shape. But as […]

Building Better Worlds, One Tool at a Time

One of the things I’ve enjoyed most about returning to tabletop terrain building is that every project seems to lead to another idea. What started as making a few simple trees for my Wild West table quickly turned into something much more interesting. Rather than sculpting every tree trunk by hand with air-dry clay, I […]

Learning to Slow Down Again

For years, my approach to painting and terrain building was driven by one simple goal: finish it. Base coat. Wash. Drybrush. Done. It wasn’t because I didn’t appreciate beautifully painted miniatures or carefully crafted scenery. It was because there was always another project waiting, another deadline, another kit to design or video to make. Spending […]

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